绘制效果

JavaScript 绘制饼图的示例

实现代码

JavaScript

var canvas = document.getElementById("mycanvas");
var w = window.innerWidth;
var h = window.innerHeight;
canvas.height = 1000;
canvas.width = 1400;
var ctx = canvas.getContext('2d');

var poppable = true;

var slices = [];

function shadeColor(color, percent) {
 var f = parseInt(color.slice(1), 16),
  t = percent < 0 "#" + (0x1000000 + (Math.round((t - R) * p) + R) * 0x10000 + (Math.round((t - G) * p) + G) * 0x100 + (Math.round((t - B) * p) + B)).toString(16).slice(1);
}

function pieSlice(oX, oY, r, pos, len, col,data) {
 this.data = data
 this.originX = oX;
 this.originY = oY;
 this.radius = r;
 this.startingRadian = pos;
 this.length = len;
 this.color = col;
 this.highlightedColor = shadeColor(this.color, .6);
 this.highlighted = false;
 this.popped = false;
 this.animationFrame = 0;

 function setColor(c) {
  this.color = c;
 }
}

pieSlice.prototype.displayData = function(){
 ctx.fillStyle= this.color;
 ctx.fillRect(this.originX - this.radius - 40, this.originY-this.radius-35, 25,25);
 ctx.fillStyle= "white";
 ctx.font = "15px Arial";
 ctx.fillText(this.data, this.originX - this.radius - 10, this.originY - this.radius - 18);
}

pieSlice.prototype.render = function() {
 if (!this.highlighted) {
  ctx.fillStyle = this.color;
  ctx.strokeStyle = this.color;
 } else {
  if(!this.popped && poppable){
   this.displayData();
  }
  // ctx.fillStyle = this.color;
  ctx.fillStyle = this.highlightedColor;
  ctx.strokeStyle = this.color;
 }
 ctx.beginPath();
 var xOffset = Math.cos(this.length / 2 + this.startingRadian) * this.animationFrame;
 var yOffset = Math.sin(this.length / 2 + this.startingRadian) * this.animationFrame;
 ctx.moveTo(this.originX + xOffset, this.originY + yOffset);
 var x = this.originX + xOffset + this.radius * Math.cos(this.startingRadian);
 var y = this.originY + yOffset + this.radius * Math.sin(this.startingRadian);
 ctx.lineTo(x, y);
 ctx.arc(this.originX + xOffset, this.originY + yOffset, this.radius, this.startingRadian, this.startingRadian + this.length);
 if (this.popped) {
  var fill = ctx.fillStyle;
  this.displayData();
  ctx.fillStyle = fill;
  if (this.animationFrame < 30) {
   this.animationFrame += 2;
  }
 } else {
  if (this.animationFrame > 0) {
   this.animationFrame -= 2;
  }
 }
 ctx.closePath();
 //ctx.stroke();
 //if (this.highlighted) {
 ctx.fill();
 // }
}

pieSlice.prototype.update = function() {

}

function pieChart(s) {
 this.slices = s;
}
pieChart.prototype.render = function() {
 this.slices.forEach(function(p) {
  p.render();
 });
};

pieChart.prototype.update = function() {
  this.slices.forEach(function(p) {
   p.update();
  });

 }
 //PIE ONE
var pie = new pieSlice(700, 170, 125, 0, Math.PI / 4, "#FFD1DC", 12);
var slice2 = new pieSlice(700, 170, 125, Math.PI / 4, Math.PI / 4, "#08E8DE");
var slice3 = new pieSlice(700, 170, 125, Math.PI / 2, Math.PI / 4, "#6699CC");
var slice4 = new pieSlice(700, 170, 125, 3 * Math.PI / 4, Math.PI, "#ADD8E6");
var slice5 = new pieSlice(700, 170, 125, 7 * Math.PI / 4, Math.PI / 4, "#B19CD9");
var slices1 = [pie, slice2, slice3, slice4, slice5];

var pink = new pieSlice(220, 170, 125, 0, Math.PI / 3, "#FF4B4B");
var orange = new pieSlice(220, 170, 125, Math.PI / 3, Math.PI / 3, "#FF931B");
var yellow = new pieSlice(220, 170, 125, 2 * Math.PI / 3, Math.PI / 3, "#FFE21B");
var green = new pieSlice(220, 170, 125, 3 * Math.PI / 3, Math.PI / 3, "#90E64E");
var blue = new pieSlice(220, 170, 125, 4 * Math.PI / 3, Math.PI / 3, "#6097D9");
var purple = new pieSlice(220, 170, 125, 5 * Math.PI / 3, Math.PI / 3, "#8365DD");

var redd = new pieSlice(1180, 170, 125, 0, 2 * Math.PI / 3, "#B3989B");
var orangee = new pieSlice(1180, 170, 125, 2 * Math.PI / 3, 1 * Math.PI / 8, "#C1AEE0");
var bluee = new pieSlice(1180, 170, 125, 19 * Math.PI / 24, 4 * Math.PI / 24, "#928CE9");
var greenn = new pieSlice(1180, 170, 125, 23 * Math.PI/24, 3* Math.PI/8, "#676675");
var purplee = new pieSlice(1180, 170, 125, 4 * Math.PI/3, 3* Math.PI/8, "#947D59");
var ceci = new pieSlice(1180, 170, 125, 41 * Math.PI/24, 7*Math.PI/24, "#D994E0");

var slices3 = [redd, orangee, bluee, greenn, purplee, ceci];

var slices2 = [pink, orange, yellow, green, blue, purple];
var pie1 = new pieChart(slices1);
var pie2 = new pieChart(slices2);
var pie3 = new pieChart(slices3);
var update = function() {
 pie1.update();
}
var render = function() {
 ctx.clearRect(0, 0, canvas.width, canvas.height);
 pie1.render();
 pie2.render();
 pie3.render();
}

var step = function() {
 update();
 render();
 animate(step);
}

var animate = window.requestAnimationFrame ||
 window.webkitRequestAnimationFrame ||
 window.mozRequestAnimationFrame ||
 function(callback) {
  window.setTimeout(callback, 1000 / 60);
 };

slices.push.apply(slices, slices1);
slices.push.apply(slices, slices2);
slices.push.apply(slices, slices3);

canvas.addEventListener("mousemove", function(e) {
 var x = e.clientX;
 var y = e.clientY;
 slices.forEach(function(slice) {
  ctx.beginPath();
  var xOffset = Math.cos(slice.length / 2 + slice.startingRadian) * slice.animationFrame;
  var yOffset = Math.sin(slice.length / 2 + slice.startingRadian) * slice.animationFrame;
  ctx.moveTo(slice.originX + xOffset, slice.originY + yOffset);
  var xx = slice.originX + xOffset + slice.radius * Math.cos(slice.startingRadian);
  var yy = slice.originY + yOffset + slice.radius * Math.sin(slice.startingRadian);
  ctx.lineTo(xx, yy);
  ctx.arc(slice.originX + xOffset, slice.originY + yOffset, slice.radius, slice.startingRadian, slice.startingRadian + slice.length);
  if (ctx.isPointInPath(x, y)) {
   slice.highlighted = true;
   slice.displayData();
  } else {
   slice.highlighted = false;
  }
  ctx.closePath();

 });
});

canvas.addEventListener("click", function(e) {
 var x = e.clientX;
 var y = e.clientY;
 slices.forEach(function(slice) {
  ctx.beginPath();
  var xOffset = Math.cos(slice.length / 2 + slice.startingRadian) * slice.animationFrame;
  var yOffset = Math.sin(slice.length / 2 + slice.startingRadian) * slice.animationFrame;
  ctx.moveTo(slice.originX + xOffset, slice.originY + yOffset);
  var xx = slice.originX + xOffset + slice.radius * Math.cos(slice.startingRadian);
  var yy = slice.originY + yOffset + slice.radius * Math.sin(slice.startingRadian);
  ctx.lineTo(xx, yy);
  ctx.arc(slice.originX + xOffset, slice.originY + yOffset, slice.radius, slice.startingRadian, slice.startingRadian + slice.length);
  if (ctx.isPointInPath(x, y)) {
   if (slice.popped) {
    slice.popped = false;
    poppable = true;
   } else {
    if(poppable){
      slice.popped = true;
     poppable = false;
    }
   }
   slice.highlighted = false;
  }
  ctx.closePath();

 });
});

//start the loop
animate(step);

html

<canvas id="mycanvas"></canvas>

以上就是JavaScript 绘制饼图的示例的详细内容,更多关于JavaScript 绘制饼图的资料请关注其它相关文章!

风云阁资源网 Design By www.bgabc.com
广告合作:本站广告合作请联系QQ:858582 申请时备注:广告合作(否则不回)
免责声明:本站资源来自互联网收集,仅供用于学习和交流,请遵循相关法律法规,本站一切资源不代表本站立场,如有侵权、后门、不妥请联系本站删除!
风云阁资源网 Design By www.bgabc.com

《魔兽世界》大逃杀!60人新游玩模式《强袭风暴》3月21日上线

暴雪近日发布了《魔兽世界》10.2.6 更新内容,新游玩模式《强袭风暴》即将于3月21 日在亚服上线,届时玩家将前往阿拉希高地展开一场 60 人大逃杀对战。

艾泽拉斯的冒险者已经征服了艾泽拉斯的大地及遥远的彼岸。他们在对抗世界上最致命的敌人时展现出过人的手腕,并且成功阻止终结宇宙等级的威胁。当他们在为即将于《魔兽世界》资料片《地心之战》中来袭的萨拉塔斯势力做战斗准备时,他们还需要在熟悉的阿拉希高地面对一个全新的敌人──那就是彼此。在《巨龙崛起》10.2.6 更新的《强袭风暴》中,玩家将会进入一个全新的海盗主题大逃杀式限时活动,其中包含极高的风险和史诗级的奖励。

《强袭风暴》不是普通的战场,作为一个独立于主游戏之外的活动,玩家可以用大逃杀的风格来体验《魔兽世界》,不分职业、不分装备(除了你在赛局中捡到的),光是技巧和战略的强弱之分就能决定出谁才是能坚持到最后的赢家。本次活动将会开放单人和双人模式,玩家在加入海盗主题的预赛大厅区域前,可以从强袭风暴角色画面新增好友。游玩游戏将可以累计名望轨迹,《巨龙崛起》和《魔兽世界:巫妖王之怒 经典版》的玩家都可以获得奖励。